[Fluxus] OpenNI
Ted
tedr56 at gmail.com
Tue Jun 19 07:21:43 PDT 2012
Le mardi 19 juin 2012 à 14:34 +0200, gabor papp a écrit :
> > What I'm looking for is a simple body location in space to adapt visuals
> > with.
> you can get the torso joint from openni, or the center of mass for the
> user as far as i know. i won't have time to work on this at least until
> next week, so don't count on it, if you are in a hurry.
>
> > My last try was with (pixel-download) but the "c" pdata array stay at 0.
> this should work. note that the (freenect-get-depth-texture) returns a
> texture id. you need to render it to pixel primitive in order to make
> (pixels-download) work. you also need to scale down the pixel primitive,
> otherwise it will be too slow to process the data from scheme.
I tried that but had no success. I may missed something.
> > Indeed I tried with OSCeleton but got a annoying linker error.
> my guess is that you need to link with the pthread library. add -lpthread
> to the osceleton build line.
After many try, I passed this error. In fact I had to add -pthread.
The one letter close error. ><
I'll investigate in this for the moment.
> best,
> gabor
>
Thanks.
Cheers,
Ted
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