[Fluxus] OpenNI

Ted tedr56 at gmail.com
Tue Jun 19 07:21:43 PDT 2012


Le mardi 19 juin 2012 à 14:34 +0200, gabor papp a écrit :

> > What I'm looking for is a simple body location in space to adapt visuals
> > with.
> you can get the torso joint from openni, or the center of mass for the 
> user as far as i know. i won't have time to work on this at least until 
> next week, so don't count on it, if you are in a hurry.
> 
> > My last try was with (pixel-download) but the "c" pdata array stay at 0.
> this should work. note that the (freenect-get-depth-texture) returns a 
> texture id. you need to render it to pixel primitive in order to make 
> (pixels-download) work. you also need to scale down the pixel primitive, 
> otherwise it will be too slow to process the data from scheme.

I tried that but had no success. I may missed something.

> > Indeed I tried with OSCeleton but got a annoying linker error.
> my guess is that you need to link with the pthread library. add -lpthread 
> to the osceleton build line.

After many try, I passed this error. In fact I had to add -pthread.
The one letter close error. ><
I'll investigate in this for the moment.

> best,
> gabor
> 

Thanks.

Cheers,
Ted


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