[Fluxus] texture types (was Re: png diagonal oddness)

Kassen signal.automatique at gmail.com
Thu Jan 20 13:26:02 PST 2011


>
> Yeah, I think that could be the problem.


But according to The Gimp both working and glitching images are in "RGB"
colour-space, so not "RGBA", which I would say should rule out alpha channel
as a element. Additionally as you can see from my code; there are no
per-image settings, at least not by me.

I'd almost start to suspect something like the amount of colours used or
some such random factor affecting things.

Kas.
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