[Fluxus] Turtle builder
David Griffiths
dave at pawfal.org
Tue Aug 3 06:33:31 PDT 2010
On Tue, 2010-08-03 at 15:28 +0200, gabor papp wrote:
> > Clearly, yes..... but we can dream :-).
> don't get me wrong, i think the issues you brought up are important, and
> it would be nice to get through these inaccuracies in fluxus and discuss
> them.
>
> > Sorry, lost me. Why would I want to turn a hint both on and off?
> maybe it's just my thing, but for me they are similar to opengl's
> glEnable, and glDisable. i somehow feel it would be more logical to
> write something like this
>
> (hint-off 'solid 'lit)
> (hint-on 'wire)
>
> instead of
>
> (hint-none)
> (hint-unlit)
> (hint-wire)
votes++
It would be easy to maintain backward compatibility.
cheers,
dave
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