[Fluxus] Turtle builder

David Griffiths dave at pawfal.org
Tue Aug 3 06:33:31 PDT 2010


On Tue, 2010-08-03 at 15:28 +0200, gabor papp wrote:
> > Clearly, yes..... but we can dream :-).
> don't get me wrong, i think the issues you brought up are important, and 
> it would be nice to get through these inaccuracies in fluxus and discuss 
> them.
> 
> > Sorry, lost me. Why would I want to turn a hint both on and off?
> maybe it's just my thing, but for me they are similar to opengl's 
> glEnable, and glDisable. i somehow feel it would be more logical to 
> write something like this
> 
> (hint-off 'solid 'lit)
> (hint-on 'wire)
> 
> instead of
> 
> (hint-none)
> (hint-unlit)
> (hint-wire)

votes++

It would be easy to maintain backward compatibility.

cheers,

dave




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