[Fluxus] problem from mexico
    gabor papp 
    gabor.lists at mndl.hu
       
    Sun Apr 12 13:12:49 PDT 2009
    
    
  
hi Dave,
> In your case, is it definitely the multitexturing which is the problem?
> i.e. does GLSL=0 on it's own result in crashes too?
it is a bit strange. i clearly remember it was working a couple of
months ago, then it was crashing. now as i tried it is working again.
> I think the offending functions in fluxus might be:
> glActiveTexture
> glClientActiveTexture
> 
> Are they in your glewinfo?
yes,
  glActiveTexture:                                             OK
  glActiveTextureARB:                                          OK
  glClientActiveTexture:                                       OK
  glClientActiveTextureARB:                                    OK
best,
gabor
    
    
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