[Fluxus] problem from mexico
gabor papp
gabor.lists at mndl.hu
Sun Apr 12 13:12:49 PDT 2009
hi Dave,
> In your case, is it definitely the multitexturing which is the problem?
> i.e. does GLSL=0 on it's own result in crashes too?
it is a bit strange. i clearly remember it was working a couple of
months ago, then it was crashing. now as i tried it is working again.
> I think the offending functions in fluxus might be:
> glActiveTexture
> glClientActiveTexture
>
> Are they in your glewinfo?
yes,
glActiveTexture: OK
glActiveTextureARB: OK
glClientActiveTexture: OK
glClientActiveTextureARB: OK
best,
gabor
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