[Fluxus] problem from mexico

s esteesese at gmail.com
Sun Apr 12 11:28:14 PDT 2009


hi Dave!..hi list!
When I run glxinfo | grep multitexture  the output is
GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture.

Last night I started with some tutorials and when I run the example of
recursion
(define (draw-row count)
       (cond
               ((not (zero? count))
                      (draw-cube)
                      (translate (vector 1.1 0 0))
                      (draw-row (- count 1)))))
(every-frame (draw-row 10))

and nothing happens, I can't  see a row of 10 cubes.
Maybe this problema could be part of another thread, but maybe not
what I'm doing wrong in my recursion?
I need to compile again FLUXUS?.
best!
s






On Sun, Apr 12, 2009 at 11:41 AM, Dave Griffiths <dave at pawfal.org> wrote:

> On Sun, 2009-04-12 at 11:52 +0100, Dave Griffiths wrote:
> > I'd like to get to the bottom of this - could someone find out if it's
> > the multitexturing or glsl that causes the segfault?
>
> I've removed the need for the MULTITEXTURE flag by using glew to detect
> the card is capable, but I'm unsure if the crashes are due to older
> cards which don't support it, or the way I'm doing texturing in fluxus.
>
> Could people who have experienced this crash please run:
>
> glxinfo | grep multitexture
>
> To see if it's listed as being supported for your hardware.
>
> Many thanks!
>
> dave
>
>
>


-- 
http://r-r-r.cc
_[s] -- linux #434565
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