[Fluxus] 0.13rc1

Dave Griffiths dave at pawfal.org
Fri Sep 7 11:40:12 PDT 2007


On Fri, 2007-09-07 at 09:20 -0300, Glauber Alex Dias Prado wrote:
> "Dave Griffiths" <dave at pawfal.org> writes:
> 
> > Hi all,
> 
> Hey,
> 
> > A new release candidate (warning: installs the scratchpad app to fluxus
> > rather than fluxus-0.13)
> > http://www.pawfal.org/fluxus/files/fluxus-0.13rc1.tar.gz
> >
> 
> am testing from cvs first :)
> 
> > The main addition is configurable autofocus, there are some settings in
> > scratchpad-boot.scm:
> >
> 
> Hmm, i played with these settings and still cant get it to show the
> entire buffer of a big script should i make a screencap to show you what
> happens perhaps can be more clarifying in order to address the issue,
> nonetheless these controls are a nice addition, what is bothering me is
> the vertical scrolling when reached the maximum display capability from
> the buffer.

Hmm, I think I'm being dumb, so a screencap might help.

Just to clarify, it won't show all the text of a big script - when the
font has reached a minimum size the editor should behave the same  as
before, i.e. scroll down when you move the cursor to the bottom. 

Does it not scroll - or is the bottom of the text below the bottom of
the screen - out of sight?

> 
> > ; the scratchpad autofocus settings
> > (define fluxus-scratchpad-do-autofocus 1)
> > (define fluxus-scratchpad-autofocus-width 70000)
> > (define fluxus-scratchpad-autofocus-height 50000)
> > (define fluxus-scratchpad-autofocus-error 5000)
> > (define fluxus-scratchpad-autofocus-drift 1.0)
> > (define fluxus-scratchpad-autofocus-scale-drift 1.0)
> > ; turn off zooming by turning min and max to 0.5
> > (define fluxus-scratchpad-autofocus-min-scale 0.5)
> > (define fluxus-scratchpad-autofocus-max-scale 5.0)
> 
> how much hard would be to change these when already booted, is this
> possible as it is or would need some work? i tried using set! to change
> the values but it didnt changed nothing, only when setting it from
> scratchpad-boot.scm 

Yeah, that's tricky. I don't really want it running the evaluator every
frame just to check these values, maybe it could on a special keypress
or something... :/

cheers,

dave




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