[fluxus] physical model sumo fighters

andersvi at extern.uio.no andersvi at extern.uio.no
Wed May 2 13:42:19 PDT 2007


>>>>> "d" == dave  <dave at pawfal.org> writes:

    d> On Wed, 2007-05-02 at 18:48 +0200, andersvi at extern.uio.no
    d> wrote:
    >> Anybody tried to do similar things with fluxus?
    >> 
    >> http://www.youtube.com/watch?v=hOvq3-oG5BM
    >> 
    >> Seems theyve managed to pack all that ecology inside a 96K
    >> game, mainly because of letting physical models behave.

    d> the best thing about that project is that it's one of the few
    d> cases of really funny games. why isn't there more
    d> (deliberately) humorous digital art?

Indeed.  But what is it about this that makes it so funny?  Does
humour necessarily relate to human bodies in some manner?



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