[fluxus] building on OSX

nik gaffney nik at fo.am
Wed Oct 12 03:31:41 PDT 2005


> did we ever manage to get a static binary working for osx?
> might be less fuss to distribute that

i just tried a static build of both 0.7rc1 and current cvs, but i get the
same errors i posted a few days back. so ive proably manged to break
something else.., .


>>>now trying the 0.7rc1; but still the scons fail with:
>>
>>0.7rc1 definatly builds on osx, but it might be simpler to use the xcode
>>project file than scons.  if you have installed the libs using fink you
>>should have no problems, but if you've used darwinports, there might be
>>some
>>paths that need to be changed.
>>
>>
>>>Checking for main() in C library guile... no
>>>ERROR: guile must be installed!
>>>
>>>well, it is installed (typing guile -v in terminal gives me Guile 1.4)
>>
>>you might want to update guile also.
>>
>>
>>>the question is how does scons checks checks for guile presence
>>>and how to tell it that it IS installed?
>>
>>ive never had much luck with scons on osx
>>
>>
>>>cheers,
>>>voldemars
>>>
>>>
>>>
>>>
>>>>>Hi there!
>>>>>
>>>>>I'm curious to try out the fluxus environment to control OpenGL
>>>>>graphics via OSC protocol, but no success with building so far ;(
>>>>>
>>>>>I'm using the 0.4.1 version to run on OSX (10.3.9).
>>>>>
>>>>>ld: warning -L: directory name (../../ode/lib) does not exist
>>>>>ld: can't locate file for: -lfluxus.so
>>>>>make: *** [libfluxphysics.so] Error 1
>>>>>
>>>>>
>>>>>what am I doing wrong?
>>>>>
>>>>
>>>>...first off, I'd get the latest cvs, which is somewhere around 0.7+
>>>>
>>>>...then make sure you also have all of the dependencies:  ode, fftw,
>>>>etc...(see the readme)
>>>>
>>>>...then you should be abit more successful!
>>>>
>>>>james
>>>>
>>
>>_______________________________________________
>>fluxus mailing list
>>fluxus at lists.pawfal.org
>>http://lists.pawfal.org/listinfo.cgi/fluxus-pawfal.org
>>
> 
> 
> 




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