[Fluxus] pdata colour?

Rob Couto dbtx11 at gmail.com
Tue Mar 19 17:08:06 PDT 2013


Hi again,

On 3/19/13, Julien Deswaef <juego at requiem4tv.com> wrote:
> I was expecting it to first return #(1.0 0.0 0.0 1.0)
> and then to set the vertex 0 to color green.
> But none of these happen.

You just need to set (hint-vertcols) either before building the cube
or inside the with-primitive section to have it actually use the
vertex colours.

(clear)
(colour (vector 1 0 0 1))
; next line makes previous line irrelevant
(hint-vertcols)
(define cube (build-cube))
; cube is all black
(with-primitive cube
(pdata-map! (lambda (c) (vector (flxrnd)(flxrnd)(flxrnd) 1)) "c"))

I don't remember but I probably copied this from the manual. good
luck, have fun :)
-- 
Rob



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