[Fluxus] a video

Kassen signal.automatique at gmail.com
Thu Jun 14 02:59:01 PDT 2012


On Thu, Jun 14, 2012 at 10:31:06AM +0100, David Griffiths wrote:

Hey dave,
> 
> I recommend spending some time with poly face extrude modelling with
> blender - you start with a cube, extrude faces to build a rough shape,
> smooth the model and repeat until done.

Yes, it's probabably time for that.

> 
> I think a combination of ordering builds, depth sorting,
> (hint-ignore-depth) for stuff you really want on top, and
> (hint-nozwrite) for stuff you really want in the background generally
> does the trick - but it could do with being a bit more visualisable.

nozwrite I didn't yet know about, I'll check that out. Thanks.
> 
> > -Working accross multiple computers is not so smart because you are
> > bound to forget to copy textures and stuff. I wouldn't do that again.
> 
> Use git?

Probably a solid idea for larger projects, yes.

Thanks,
Kas.



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