[Fluxus] Fluxa notes

David Griffiths dave at pawfal.org
Thu Feb 10 04:06:57 PST 2011


On Wed, 2011-02-09 at 11:31 +0100, Kassen wrote:
>         There's also a suggestion that I have; We have samples and
>         Racket is very good at recursion. So; we could try our hand at
>         breakbeat cutting (see the whole series of Nick Collins's
>         papers on the subject). The one thing we are missing is the
>         ability to play samples with a initial offset for the playback
>         position and probably a set endpoint. 
> 
> 
> 
> 
> If I may; I'd like to return to this for a moment. Back when I was
> doing that generative castle I wrote a function that builds walls. If
> a wall is under a certain length it builds a plain wall. If it's over
> that there is a chance that it will instead build two walls, of
> (almost) half the length of the original with a tower in the middle,
> then recurse.
> 
> 
> This works well for fortifications and it works well for Scheme. It
> was a moment when I had the feeling that modelling in Scheme (instead
> something normal like Blender) made actual sense. So; that got me the
> idea that making this "chop it up, then recurse" strategy that Scheme
> likes so much should also be fun for audio.
> 
> 
> Hope that conveys my enthusiasm for this plan.

Would you want onset detection, or just start playing at time X, stop
playing at time Y?

cheers,

dave





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