[Fluxus] Fluxa notes

Kassen signal.automatique at gmail.com
Wed Feb 9 02:31:49 PST 2011


>
> There's also a suggestion that I have; We have samples and Racket is very
> good at recursion. So; we could try our hand at breakbeat cutting (see the
> whole series of Nick Collins's papers on the subject). The one thing we are
> missing is the ability to play samples with a initial offset for the
> playback position and probably a set endpoint.
>


If I may; I'd like to return to this for a moment. Back when I was doing
that generative castle I wrote a function that builds walls. If a wall is
under a certain length it builds a plain wall. If it's over that there is a
chance that it will instead build two walls, of (almost) half the length of
the original with a tower in the middle, then recurse.

This works well for fortifications and it works well for Scheme. It was a
moment when I had the feeling that modelling in Scheme (instead something
normal like Blender) made actual sense. So; that got me the idea that making
this "chop it up, then recurse" strategy that Scheme likes so much should
also be fun for audio.

Hope that conveys my enthusiasm for this plan.

Yours,
Kas.
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