[Fluxus] fluxus on android
Tim Capelle
timcapelle at gmail.com
Fri Apr 15 15:41:27 PDT 2011
you could just make it specifically for jailbroken idevices and provide it through cydia. its completely legal. i would pay for it, without hesitating.
very envious that android gets it but still, thats awesome news.
i may have to purchase an android device specifically for this if an ios version doesn't come through.
/Tim
On Apr 15, 2011, at 9:59, David Griffiths <dave at pawfal.org> wrote:
> Hi all,
>
> On Fri, 2011-04-15 at 15:23 +0200, Kassen wrote:
>> Federico;
>>
>>
>> You are not supposed to be able to put an interpreter
>> environment, but you
>> have http://www.mobileappsystems.com/products/iluabox, so what
>> do you think?
>>
>>
>> Another issue might be that Apple's NDA for the IOS SDK seems to go
>> against the TOPLAP spirit. Clearly that hasn't been a problem for
>> everyone, for example Nick Collins released a puzzle/experiment/toy
>> for the iPhone that's related to livecoding (apparently, I have yet to
>> see it in person), but it's something to consider. Personally I see a
>> bit of a conflict between Apple's "You can't talk about coding for
>> this" stance there and the "Come look at my code, it's fun!"
>> perspective the Fluxus promotes.
>>
>> I'm not promoting a purist hard-liner stance here; I too enjoy the
>> framerates of NVidea's binary blob drivers, but it's something to
>> consider.
>
> The critical factor for me is that with android I can just upload a
> package somewhere[1] and people can use it. Having to ask permission all
> the time is a return to the bad old days of controlled media.
>
> I don't think Apple are "evil" etc etc, it's simply the necessary side
> effect of a fairly old fashioned business model.
>
> This explains the problem quite well:
> http://michelf.com/weblog/2011/gpl-ios-app-store/
>
> cheers,
>
> dave
>
> [1] http://www.pawfal.org/dave/files/fluxus.apk
>
>
>
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