[Fluxus] 'polygon
Dave Griffiths
dave at pawfal.org
Wed Mar 3 05:49:30 PST 2010
On Tue, 2010-03-02 at 21:50 +0100, Kassen wrote:
> Hey Dave!
>
>
> Nope - convex polygons only. Any concave bits will be filled
> in.
>
>
>
>
> I got away with some concave corners; my "shop" model has a
> overhanging gallery so the side walls have a concave corner, but there
> I got lucky as that was originally a 'triangle-fan anyway.
Triangle fans can be used to do concave polygons, up to a point.
> That was in a way bad luck as it made me jump to the conclusion that
> this should be possible. Is the kind of thing I was looking for
> fundamentally impossible in OpenGL?
Nothing's impossible if you cheat :)
> The Git version with the PLT fix has been great so far, BTW.
> Beautifully stable.
Good. So far, same here.
cheers,
dave
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