[Fluxus] 2d overlay + commits
gabor papp
gabor.lists at mndl.hu
Thu Jun 25 07:10:15 PDT 2009
since i could not find a simple way to do 2d overlays in fluxus i added
a new primitive. (build-image) takes a texture, the location of the
image top-left corner in pixels, and the size you want the image to be
displayed in pixels. since it is intended for backgrounds and overlays,
depth test is disabled while it is rendered.
suggestions and objections are welcome.
best,
gabor
;;;;;;;
(clear)
(build-image (load-texture "test.png")
(vector 0 0) (get-screen-size))
(build-cube)
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