[Fluxus] render-to-texture progress
Dave Griffiths
dave at pawfal.org
Tue Jan 27 08:47:44 PST 2009
On Tue, 2009-01-27 at 15:34 +0100, gabor papp wrote:
> this renders a rotating wireframe cube in the pixels, that you can use
> later as a texture. the main problem is that there's something like
> lighting or fog on the texture, and i was not able to figure it out yet
> where it is coming from.
That's nuts! This going to be fun :)
Is there some mipmapping going on? Is it only using the fbo for the top
mip level?
cheers,
dave
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