[Fluxus] texture problems
    gabor papp 
    gabor.lists at mndl.hu
       
    Wed Apr  8 08:13:08 PDT 2009
    
    
  
> that one of us is describing a polygon that is facing down the -z axis. If
i think this is the default in fluxus. the z axis points out of the
screen. if you type (show-axis 1), then you can see the axes.
> course look backwards if viewed down the -Z axis. As Dave said - if your
> using the poly-convert-to-indexed code, then perhaps pulling the wrong UVs.
yes, i'm not using that now. this caused the mirroring on the y-axis,
but the x-axis flip is still not solved, just the texture pixels are
mirrored horizontaly also.
gabor
    
    
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