[fluxus] Hey dude.

Glauber Prado glauberalex at uol.com.br
Wed Jul 4 18:18:01 PDT 2007


dave wrote:
> Hi Gerry,
>
> I don't get the spinning off into the distance, but there is a
> difference between 0.11 and 0.12 I noticed that might be being picked up
> here, try enclosing the (boxen 256) call between a (push) and a (pop).
>
> I think I'm keeping the top level transform state from the previous
> frame, I've noticed this while doing other things - let me know if this
> fixes it.
>
> cheers,
>
> dave
>
> On Sun, 2007-07-01 at 10:35 +0100, Gerry Grainger wrote:
>   
>> sorry - that should read as (boxen 16) - it leads to slight glitching
>> otherwise.
>>
>> On 01/07/07, Gerry Grainger <nowhere.elysium at gmail.com> wrote:
>>         sorry about that - I'll sign up to them a bit later on today. 
>>         Here's a script that exhibits the problem: it worked fine
>>         before hand, though.
>>         
>>         (clear)
>>         (opacity 0.5)
>>         (hint-wire)
>>         (wire-colour (vector 0 1 0)) 
>>         (line-width 1)
>>         (define (box c)
>>         (push)
>>             (draw-cube)
>>         (pop))
>>         (define (boxen c)
>>             (box c)
>>             (translate (vector 0 1.5 0))
>>             (rotate (vector 22.5 0 0))
>>             (if (zero? c)
>>                 0
>>                 (boxen (- c 1)))) 
>>         (define (render)
>>             (boxen 256))
>>         (every-frame (render))
>>         
>>         It's a pretty simple script - just arranging some cubes in a
>>         nice pattern. Works perfectly on my laptop. However, it spins
>>         off into the distance really, really fast on the big machine.
>>         I've installed 32-bit ubuntu on there, so I wasn't sure if the
>>         64-bit element of the hardware would make much of a
>>         difference. 
>>         Thanks for all this,
>>         Gerry :)
>>
>>     
>
>
>   
Hi this might be related to your setup, here it is working, only the
cubes are flashing in an ordered circular order , i dont know exactly
why, also i tested it on both 32 and 64 bits it looks the same.

peace

greboide.




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