[fluxus] whats going on with fluxus

Dave Griffiths dave at pawfal.org
Thu Nov 23 02:21:26 PST 2006


>
>      > There are going to be a set of plt modules which can be loaded into
> the
>      > fluxus application (or any plt interpreter) called things like:
>
>      > fluxus-engine : all the main graphics commands
>      > fluxus-audio : the fft stuff + jack client
>      > fluxus-osc : osc client and server
>      > fluxus-video-texture : as and when :)
>
>      > As the main app now has no conception of a renderer or anything
> other than
>      > a scheme interpreter, we have to move all the code which binds them
>      > together into scheme - but this gives us a lot more flexibility.
>
> All smiles here!
>
> We'll be building a parametric model of a pianists shoulders, elbows,
> cuffs, fingers - all filled with natural physical properties through
> ODE, stimulated by forces coming through OSC from Common Music, and
> triggering OSC-messages when the fingernails hit some object, pipe it
> to whatever making sound or notation, and listen to what happens while
> gravity slowly cycles 360 degrees and underarms grow longer until they
> reach 2.5 meters.
>
> Ill leave the smokerings to the audience though...

intriguing...

if you want a starting point the second script here is a osc controlled
physical arm:
http://libarynth.org/cgi-bin/view/Libarynth/SheepScheme

sounds like you've got it covered though :)

cheers,

dave




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