[fluxus] multitexturing driver problems

Javier Candeira javier at candeira.com
Sat Jul 1 11:28:35 PDT 2006


Ta da!

What about having the switch as a runtime switch (fluxus --no-multitexture)?

It did compile fine, and that way I can build a Debian package even if I
can't run it with multitexture on.

-- javier

Dave Griffiths escribió:
> Hi all,
> 
> Getting some occasional reports about fluxus crashing on startup when
> multitexturing is enabled. I think this is the same problem that Javier
> had, it's probably something I can fix by using glew (which is the proper
> way to initialise OpenGL features, and is used on the cvs version for
> glsl).
> 
> So far it's been reported on 0.10 with an nvidia geforce 6600 with
> nvidia's binary drivers, to fix it, disable the multitexturing by building
> with:
> 
> scons MULTITEXTURE=0
> 
> cheers,
> 
> dave
> 
> 



More information about the Fluxus mailing list