[fluxus] multitexturing driver problems
Javier Candeira
javier at candeira.com
Sat Jul 1 11:28:35 PDT 2006
Ta da!
What about having the switch as a runtime switch (fluxus --no-multitexture)?
It did compile fine, and that way I can build a Debian package even if I
can't run it with multitexture on.
-- javier
Dave Griffiths escribió:
> Hi all,
>
> Getting some occasional reports about fluxus crashing on startup when
> multitexturing is enabled. I think this is the same problem that Javier
> had, it's probably something I can fix by using glew (which is the proper
> way to initialise OpenGL features, and is used on the cvs version for
> glsl).
>
> So far it's been reported on 0.10 with an nvidia geforce 6600 with
> nvidia's binary drivers, to fix it, disable the multitexturing by building
> with:
>
> scons MULTITEXTURE=0
>
> cheers,
>
> dave
>
>
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