[fluxus] start on osx (binary and the source way)
greebo
greebo at wolke7.net
Mon Apr 24 10:01:40 PDT 2006
hi there,
i recently started playing around a lil bit with fluxus, but there are
quite many examples from the user manual
e.g.
<code>
(define (render)
(colour (vector (gh 1) (gh 2) (gh 3)))
(draw-cube))
(every-frame "(render)")
</code>
which is not working in the 0.8 binary for macosx. also the ui seems to
be broken for some respects:
- how to copy & paste
- how to delete code (more than one character)
- the (edit "/some/script.scm") does not do anything when i try to start
the script with "fn-f5"
therefore i tried to compile the 0.9-rc1 on my own for osx. But the
SConstruct file seems also to be broken at least with the provided patches:
The line
<code>
"IncludePaths += ['/opt/local/include']"
</code>
is ignored completely by the SCons ... and no compile is possible at
all :-(
output: libfluxus/src/PNGLoader.cpp:17:17: error: png.h: No such file or
directory
/* yes, the libpng is installed correctly via darwinports */
_need some help_ s.o.s.
greetings greebo
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