[fluxus] start on osx (binary and the source way)

greebo greebo at wolke7.net
Mon Apr 24 10:01:40 PDT 2006


hi there,

i recently started playing around a lil bit with fluxus, but there are 
quite many examples from the user manual

e.g. 
<code>
(define (render)
    (colour (vector (gh 1) (gh 2) (gh 3)))
    (draw-cube))

(every-frame "(render)")
</code>

which is not working in the 0.8 binary for macosx. also the ui seems to 
be broken for some respects:

- how to copy & paste
- how to delete code (more than one character)
- the (edit "/some/script.scm") does not do anything when i try to start 
the script with "fn-f5"

therefore i tried to compile the 0.9-rc1 on my own for osx. But the 
SConstruct file seems also to be broken at least with the provided patches:

The line

<code>
"IncludePaths += ['/opt/local/include']"
</code>

is ignored completely by the SCons  ... and no compile is possible at 
all :-(

output: libfluxus/src/PNGLoader.cpp:17:17: error: png.h: No such file or 
directory
/* yes, the libpng is installed correctly via darwinports */


_need some help_ s.o.s.

greetings greebo







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