Dear list,<div><br></div><div>I think currently (show-fps 1) is aversely affecting (well...flushing) the global drawing state.</div><div><br></div><div>consider;</div><div><br></div><div>(clear)</div><div>(hint-unlit)</div>
<div>(hint-wire)</div><div>(wire-colour 0)</div><div>(colour .7)</div><div><br></div><div>(every-frame (draw-cube))</div><div><br></div><div><br></div><div>If you run that in one of the buffers, then at the REPL request (show-fps 1) the cube will go back to being drawn as a plain cube. A workaround is to put all of it inside of a (every-frame (with-state .......... )) or (every-frame (begin ......... )).</div>
<div><br></div><div>We talked before about various permutations of show-fps and the drawing state bothering each other but last I can remember there was thought to be a fix. Not sure this particular permutation was known already now either, but more data-points are better.</div>
<div><br></div><div>Yours,</div><div>Kas.</div>