[Fluxus] Detecting collisions without bumping stuff

Rolf Meinecke fluxus at jsilence.org
Tue Dec 11 04:22:01 PST 2012


Sorry for bombarding the list. This is the last question for now.


I'd like to generate an OSC message when two objects collide, but preferably without any actual physical collision taking place. The objects should overlap just as they do without the physics engine. I thought the physics engine might be the right place to start for this quest, since it actually does the collision detection, but so far I have not managed to use it without having the objects bump into each other.

The goal is to build some sort of 3D-Iannix (http://iannix.org).
I'd like to set up some static trigger objects which emit an OSC message when they are touched by some other object.


Apologies again for throwing so many questions at the list at once.

Best regards,

-rolf




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