[Fluxus] glsl shader and -x option
gabor papp
gabor.lists at mndl.hu
Sat Jul 23 03:38:03 PDT 2011
hi Krisztian,
thanks for the report. the reason of the bug is that load happens before
glsl init. glsl init is done in the prerender stage, and when you load a
script with -x, it happens before that.
i believe the solution would be to write a libfluxus initializer that
does all the opengl initializations before anything happens. this would
be handy for lots of other things like detecting the supported opengl
capabilities like fbo, multitexturing, texture compression etc. now
these things are hacked into the classes. what do you think about this,
Dave?
best,
gabor
More information about the Fluxus
mailing list