[Fluxus] pdata size behavior
Dave Griffiths
dave at pawfal.org
Tue May 25 02:13:33 PDT 2010
Hi Glauber,
This is due to the fact that (build-seg-plane) returns a primitive which
is an un-indexed quad list - the vertices are not shared between the
faces.
The best way to deal with this is to make an indexed polygon object
yourself with build-polygons, and stitch the vertices together with the
index - for example:
(define (build-mesh-plane w h)
(let ((p (build-polygons (* w h) 'quad-list)))
(with-primitive p
(pdata-index-map!
(lambda (i p)
(vector (modulo i w) (quotient i w) 0))
"p")
(poly-set-index
(build-list
(* (- w 1) (- h 1) 4)
(lambda (i)
(let ((f (+ (quotient i (* 4 (- w 1))) (quotient i 4))))
(list-ref (list f (+ f 1) (+ f w 1) (+ f w))
(modulo i 4))))))
(recalc-normals 1)) p))
(clear)
(hint-wire)
(wire-colour 0)
(define p (build-mesh-plane 10 10))
(with-primitive p
(pdata-map!
(lambda (p)
(vadd p (vmul (srndvec) 0.2)))
"p")
(recalc-normals 1))
On Mon, 2010-05-24 at 19:41 -0300, Glauber Alex Dias Prado wrote:
> Hey ppl,
>
> I was figuring out how to make a kohonen map
> <http://en.wikipedia.org/wiki/Kohonen_map> using pdata to represent my
> err data, but this is a bit tricky as there are much more pdata than
> vertices, and preferably i would like a one-to-one mapping:
>
> (clear)
> (hint-none)
> (hint-wire)
> (point-width 4)
> (hint-points)
> ;(translate (vector 0 0 9))
>
> (define grid
> (build-seg-plane 10 10))
>
> above is just the grid which i would like to manipulate as if it were a
> matrix of vertices, but:
>
> (with-primitive grid
> (pdata-size))
> returns 400
>
> and i would like something like 100 at least for vertex position
> manipulation, so is those 400 related to all (t p n c) pdatas and there
> are only 100 for "p"?
>
> I guess not, so i might be using the wrong primitive type for this
> maybe?
>
> does someone know what kind of primitive i could have a
> one-vertex-per-pdata representation?
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