[Fluxus] lazybotz

Dave Griffiths dave at pawfal.org
Tue Apr 27 06:09:35 PDT 2010


On Mon, 2010-04-26 at 20:45 +0100, George Profenza wrote:
> reminds me of Karl Sims
> creatures(http://www.youtube.com/watch?v=n9v3HtlzX9w&feature=PlayList&p=15EFA2425E85A1F9&playnext_from=PL&index=95&playnext=2)

Yes, in fact evolution of these structures would be possible. I even
have some scheme GP code lying around if anyone is interested...

I'd quite like to work more on this, the underlying code is quite nice -
I think it points to a higher level way of programming with fluxus.

cheers,

dave




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