[Fluxus] ffgl issue

Arick Lindross psykel at gmail.com
Mon Oct 12 10:32:08 PDT 2009


>
> Thank you very much for your efforts. I should be able to do this also on
>> my
>> 10.5.8 machine correct, for for the future? I was also curious about the
>>
> yes, it should work on 10.5 also.
>

What I meant was I should be able to compile source for fluxus on my 10.5.8
machine and use it on my 10.6.1, that way I don't have to depend on others
to supply me with a app everytime there is an update. Making sure you didn't
do anything special. Thanks again for the help!

Will try out the scratchpad effect stuff soon.

On Mon, Oct 12, 2009 at 9:53 AM, gabor papp <gabor.lists at mndl.hu> wrote:

> Success my friend. This version has fully functional ffgl on 10.6.1 OS X.
>>
> great.
>
>  Thank you very much for your efforts. I should be able to do this also on
>> my
>> 10.5.8 machine correct, for for the future? I was also curious about the
>>
> yes, it should work on 10.5 also.
>
>  scratchpad effects I saw in the git repository. What are these? I don't
>> see
>> them in any of the (help), are they still not apart of the trunk?
>>
> they are undocumented at the moment, but included in the binary package.
> there's a scratchpad effect example in the git:
>
> http://git.savannah.gnu.org/cgit/fluxus.git/tree/examples/scratchpad-effects.scm
>
> best,
> gabor
>
>
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