[Fluxus] ffgl issue

Arick Lindross psykel at gmail.com
Mon Oct 12 06:49:14 PDT 2009


Success my friend. This version has fully functional ffgl on 10.6.1 OS X.
Thank you very much for your efforts. I should be able to do this also on my
10.5.8 machine correct, for for the future? I was also curious about the
scratchpad effects I saw in the git repository. What are these? I don't see
them in any of the (help), are they still not apart of the trunk?

On Mon, Oct 12, 2009 at 1:24 AM, gabor papp <gabor.lists at mndl.hu> wrote:

> Arick Lindross wrote:
>
>> Don't know if you care to know this information or not, but this compiled
>> version didn't work on 10.6.1, as expected. (in terms of FFGL, Fluxus in
>> general seems to work.)  The error is concerning libGLEW being the wrong
>> architecture. Thanks for this version. I started working with an OF
>> project
>> that does a lot of live video processing, and they have an interest in
>> FreeFrame, so how hard would you say it would be to fix this? I am going
>> to
>> start looking at it, but i've done more audio/dsp programming.
>>
> oh, i forgot to statically link the plugins. here's a new version to test:
> http://mndl.hu/fluxus/fluxus-0.16-2.20091010git.mac_intel.10.5.dmg.zip
>
> and please don't forget to hit reply all, otherwise you don't send your
> reply to the list.
>
> best,
> gabor
>
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