[Fluxus] windows binary

Dave Foster dave.foster at gmail.com
Wed May 20 07:48:58 PDT 2009


I've built fluxus by hand enough times on linux to know I needed that as a
dep :)
It does crash when typing something like (+++ 3) in the repl buffer.

dave

On Wed, May 20, 2009 at 10:17 AM, Dave Griffiths <dave at pawfal.org> wrote:

> My fault - I forgot to mention it... so it works on vista eh -
> interesting :)
>
> Does it crash if you type in an erroneous bit of scheme in the repl?
>
> cheers,
>
> dave
>
> On Wed, 2009-05-20 at 10:08 -0400, Dave Foster wrote:
> > *facepalm*
> >
> >
> > I did not, installed PLT scheme, Fluxus works now.  Can't do much with
> > it without the ctrl key working, but it's very promising!
> >
> >
> > thanks,
> > dave
> >
> >
> > On Wed, May 20, 2009 at 9:59 AM, Dave Griffiths <dave at pawfal.org>
> > wrote:
> >         Hi Dave,
> >
> >         Do you have PLT scheme installed? (I should have added that to
> >         the
> >         readme) It doesn't look like the problem, but it might be
> >         worth a try if
> >         you haven't.
> >
> >         Thanks for the test. I might try compiling it on XP and see if
> >         that
> >         makes any difference.
> >
> >         cheers,
> >
> >         dave
> >
> >
> >         On Wed, 2009-05-20 at 08:38 -0400, Dave Foster wrote:
> >         > Hi,
> >         >
> >         >
> >         > I tried the binary as soon as I got into work this morning
> >         (running
> >         > Vista here).  As soon as I run it I get a console window
> >         with "Seg
> >         > fault (internal error) at 4".  Opening it up in VS as a
> >         debugger
> >         > doesn't give a very useful callstack as there is no symbols
> >         loaded,
> >         > but here it is anyway:
> >         >
> >         >
> >         > > libmzsch3m_6mqxfs.dll!00c012de()
> >         >   [Frames below may be incorrect and/or missing, no symbols
> >         loaded for
> >         > libmzsch3m_6mqxfs.dll]
> >         >   libmzsch3m_6mqxfs.dll!00c0cc54()
> >         >   libmzsch3m_6mqxfs.dll!00bea340()
> >         >   libmzsch3m_6mqxfs.dll!00bea822()
> >         >   libmzsch3m_6mqxfs.dll!00bea9a6()
> >         >   libmzsch3m_6mqxfs.dll!00be616a()
> >         >   libmzsch3m_6mqxfs.dll!00bd8bdd()
> >         >   libmzsch3m_6mqxfs.dll!00c0194d()
> >         >   libmzsch3m_6mqxfs.dll!00c0136b()
> >         >   libmzsch3m_6mqxfs.dll!00bc4866()
> >         >   libmzsch3m_6mqxfs.dll!00baba89()
> >         >   libmzsch3m_6mqxfs.dll!00bacfc5()
> >         >   libmzsch3m_6mqxfs.dll!00bad3a8()
> >         >   fluxus.exe!00412efb()
> >         >   fluxus.exe!0040124b()
> >         >   fluxus.exe!00401298()
> >         >   kernel32.dll!77824911()
> >         >   ntdll.dll!77bbe4b6()
> >         >   ntdll.dll!77bbe489()
> >         >
> >         >
> >         > Just though you'd like to know.  I can try it in an XP
> >         virtual machine
> >         > but I'm not sure as to the GL capabilities of that.
> >         >
> >         >
> >         > FYI I run Linux at home so I don't have a huge interest in
> >         getting
> >         > fluxus working on windows but I can always test and help out
> >         where
> >         > possible :)
> >         >
> >         >
> >         > dave
> >         >
> >         >
> >         >
> >         > On Tue, May 19, 2009 at 12:15 PM, Dave Griffiths
> >         <dave at pawfal.org>
> >         > wrote:
> >         >         Hi all,
> >         >
> >         >         I don't think this is going to be too successful,
> >         but there is
> >         >         a windows
> >         >         binary here:
> >         >
> >         http://www.pawfal.org/fluxus/files/fluxus-0.16-win32-i386-v1.zip
> >         >
> >         >         It's built on win2k, so it would be interesting to
> >         know if it
> >         >         works on
> >         >         xp and vista.
> >         >
> >         >         Known problems:
> >         >
> >         >          * ctrl key not being detected - need newer glut
> >         version
> >         >          * crash when the interpreter executes code with an
> >         error
> >         >          * audio/midi/osc not yet supported
> >         >          * multitexturing/glsl shaders not yet supported
> >         >
> >         >         cheers,
> >         >
> >         >         dave
> >         >
> >         >
> >         >
> >
> >
> >
> >
>
>
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