[Fluxus] Fwd: Texture Coordinates in 4th Quadrant?? (aka upside down textures)

Dave Griffiths dave at pawfal.org
Mon Mar 16 02:08:20 PDT 2009


On Mon, 2009-03-16 at 09:33 +0100, gabor papp wrote:
> > And in all cases the texture is flipped vertically.
> you are right, this is a known fluxus issue. we would like to fix this
> together with the planes bug, that (build-plane), (build-seg-plane),
> (build-nurbs-plane) create planes in different orientations.

Yup. It would be better to get all these done at the same time, as a lot
of existing fluxus scripts will have to be changed - any other
suggestions for fixes like this?

cheers,

dave






More information about the Fluxus mailing list