[Fluxus] texture-params issues?

evan.raskob [lists] lists at lowfrequency.org
Mon Mar 9 04:31:10 PDT 2009


Ah, I see - thanks.

Still, changing those params doesn't seem to make a difference.   
Perhaps I'm not doing this properly in the OpenGL sense, I was using  
a shader to do it last time.  I'd like the texture to look "chunky"  
when it shifts, and not smooth.

cheers
Evan


On Mar 9, 2009, at 8:25 AM, gabor papp wrote:

>>> mean, hopefully.  (Also, I'm having a hard time getting the nurbs
>>> plane on the screen properly... its geometry/location/scale is
>>> different from a standard plane built using (build-plane)?)
> yes, it's a known issue listed here:
> http://savannah.nongnu.org/task/?8502
>
>>> ;--- set params to nearest - should give pixelization instead of
>>> smooth interpolating?
>>> (texture-params tex (list 'min 'nearest 'mag 'nearest 'wrap-t  
>>> 'clamp))
> you can do it like this as dave already explained:
> (texture-params 0 '(min nearest mag nearest wrap-t clamp))
>
> note that you can write the list of symbols in a bit shorter way.
>
> best,
> gabor
>

Evan Raskob
Top Floor
4-8 Arcola Street
London E8 2DJ
United Kingdom




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