[Fluxus] texture-params issues?
Dave Griffiths
dave at pawfal.org
Mon Mar 9 01:00:41 PDT 2009
On Sun, 2009-03-08 at 23:22 +0000, evan.raskob [lists] wrote:
> Hi guys,
>
> Trying to get sorted for my performance tomorrow - running into an
> issue with textures.
>
> I'm trying to get the texture to shift by rows, without
> interpolating, but can't seem to set the texture params properly.
> What I want is each row in the texture image to shift a certain
> amount, cleanly. Hard to describe, here's some code to show what I
> mean, hopefully. (Also, I'm having a hard time getting the nurbs
> plane on the screen properly... its geometry/location/scale is
> different from a standard plane built using (build-plane)?)
>
>
> (clear)
>
> (clear-colour (vector 0 0 0))
> (hint-unlit)
>
> ;----- load some texture
> (define tex (load-texture "/Users/evan/cvs/tmpflx/fluxus/textures/
> tv.png"))
>
> ;--- set params to nearest - should give pixelization instead of
> smooth interpolating?
> (texture-params tex (list 'min 'nearest 'mag 'nearest 'wrap-t 'clamp))
> (clear-texture-cache)
>
The first parameter to (texture-params) is the texture unit, not the
texture id - if you're not doing multitexturing, just set it to 0 -
which is the default texture unit.
cheers,
dave
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