[Fluxus] fbo-pixels merged to master

Dave Griffiths dave at pawfal.org
Tue Jul 21 04:52:15 PDT 2009


Great! Thanks Gabor.

Did we ever add the switch to turn off clearing the pixel-primitive each
frame (and retain the existing behaviour)? 

Were there any other things that needed looking at?

cheers,

dave

On Tue, 2009-07-21 at 13:44 +0200, gabor papp wrote:
> hi all,
> 
> render to texture support is merged from the fbo-pixels branch to master.
> 
> simple example how to use it:
> 
> (clear)
> 
> ; create a new pixel primitive with active renderer
> (define p (build-pixels 256 256 #t))
> 
> (define (animate)
>      ; draw a cube in the pixel primitive
>      (with-pixels-renderer p
>          (identity)
>          (clear-colour .2)
>          (rotate (vector (* 82 (time))
>                          (* 11 (time))
>                          (* 8 (time))))
>          (scale 5)
>          (draw-cube))
>      ; use the pixel primitive as a texture on a cube
>      (texture (pixels->texture p))
>      (translate (vector 2 0.5 0))
>      (draw-cube))
> 
> best,
> gabor




More information about the Fluxus mailing list