[Fluxus] texture feedback example

evan.raskob [lists] lists at lowfrequency.org
Sun Dec 13 13:23:12 PST 2009


ah, sorry! I always forget that in git.

actually, I've realized the example isn't perfect - check out the new  
version of the reaction-diffusion shader to see what i've done.   
basically, something gets out of sync when you render using immediate  
mode.  the better way is to use the scenegraph, like in the rdex  
example: http://code.google.com/p/rdex-fluxus/source/browse/trunk/rdex.scm

cheers
evan


On Dec 12, 2009, at 11:26 PM, gabor papp wrote:

>> it's called pixels-feedback.scm in examples/
> i think you forgot to push.
>
> gabor
>




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