[Fluxus] multitexture automatic checking
Dave Griffiths
dave at pawfal.org
Thu Apr 16 04:52:54 PDT 2009
On Thu, 2009-04-16 at 13:47 +0200, gabor papp wrote:
> it would be nice to autodetect glsl support also, so we could get rid of
> the compile parameters completely.
It should do - see GLSLShader::Init():
m_Enabled = glewIsSupported("GL_VERSION_2_0");
I'm not sure if it's ever been a runtime problem or not - I added the
GLSL #define as it used to have problems building on some setups, some
time ago.
cheers,
dave
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