[Fluxus] multitexture automatic checking

Paraita Wohler atiarap at yahoo.fr
Wed Apr 15 11:55:32 PDT 2009


it's compiling now, fluxus crashes with a segfault when i run it : /


Le 15 avr. 09 à 20:29, gabor papp a écrit :

>> libfluxus/src/PolyPrimitive.cpp:135: error: 'GLEW_ARB_multitexture'  
>> was
>> not declared in this scope
> i added the missing include file to the cpp files. now it compiles,  
> but
> crashes on my macbook:
>
> #0  0x00000000 in ?? ()
> #1  0x02690ddb in Fluxus::TexturePainter::Initialise (this=0xac4240)  
> at
> libfluxus/src/TexturePainter.cpp:45
> #2  0x0268a7f3 in Fluxus::Renderer::PreRender (this=0x1016e00,
> CamIndex=0, PickMode=false) at libfluxus/src/Renderer.cpp:276
> #3  0x0268b964 in Fluxus::Renderer::Render (this=0x1016e00) at
> libfluxus/src/Renderer.cpp:132
> #4  0x02629dcb in fluxus_render (argc=0, argv=0x9e4fa8) at
> modules/fluxus-engine/src/FluxusEngine.cpp:149
> #5  0x034cd8fe in ?? () at iostream:76
> #6  0x005fc572 in scheme_do_eval ()
> #7  0x005fcb24 in _scheme_apply_multi_from_native ()
> #8  0x009ae3c6 in ?? ()
> #9  0x005fc572 in scheme_do_eval ()
> #10 0x00600546 in eval_k ()
>
> best,
> gabor
>


	

	
		
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