[Fluxus] pixels texture problem
Dave Griffiths
dave at pawfal.org
Thu Apr 2 07:49:59 PDT 2009
Hi Gabor,
The only thing which (I think) has changed is the way that the texture
is read in - so is this not expected behaviour? Or are you saying that
the pdata order should be flipped so it retains the same behaviour as
before? If so it would be a bit of an overhead, as the pdata would need
to be reversed before uploading it to the gpu.
Or am I just missing something?
cheers,
dave
On Mon, 2009-03-30 at 00:23 +0200, gabor papp wrote:
> i'm trying to fix the fluxus invaders script to work with the flipped
> textures and encountered a problem. because the png is flipped while
> read, the pdata does not start from the top-left corner anymore. for
> example, i use load-primitive to load a png file to a pixels primitive.
> if i use (pdata-set! "c" 0 (vector 1 0 0)), i set the first pixel of the
> last line, not the first pixel of the first line.
>
> best,
> gabor
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