[Fluxus] fluxus 0.15rc1

Dave Griffiths dave at pawfal.org
Mon Sep 1 06:24:36 PDT 2008


>> Probably - I think it's the ribbon segments overlapping due to the
>> camera
>> orientation. Try removing the last two glVertex3fv's in
>> RibbonPrimitive::Render(), and get rid of the -1 in the for loop.
> thanks! it seems to work ok. changes are committed.

Nice one. This should also fix a texturing bug with ribbons I've been
putting up with for ages.

cheers,

dave




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