[Fluxus] render to texture

Dave Griffiths dave at pawfal.org
Mon Aug 25 08:49:50 PDT 2008


Actually, we can branch off a 0.15 maintenance early if you want to
start messing with this kind of stuff now... 

I'd like to switch to vertex buffer objects too for the geometry, but I
think the texture rendering is probably of more use right now.

On Mon, 2008-08-25 at 16:23 +0100, Dave Griffiths wrote:
> not yet, it would be good - we should do it with pixel buffer objects...
> 
> please hold off commiting anything to cvs head on this until the next
> release tho
> 
> On Mon, 2008-08-25 at 08:56 +0200, gabor papp wrote:
> > is it possible to render to texture somehow? i was looking for this, but 
> > haven't found anything. it would make a lot of great visual effects 
> > possible.
> > 
> > pixel primitives or something similar would be excellent for this i think.
> > 
> > (define p (build-pixels 256 256))
> > 
> > (with-primitive p
> > 	(draw-cube))
> > 
> > what do you think?
> > 
> > best,
> > gabor
> 




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