[Fluxus] readability

Dave Griffiths dave at pawfal.org
Thu Nov 15 15:46:33 PST 2007


On Thu, 2007-11-15 at 21:54 +0100, gabor papp wrote:
> i just noticed that outlines does not work very well when zoomed out to
> the maximum. they overlap the shape of the font rendering it unreadable.
> the problem can be solved if the outline is half transparent.
> 
> change glColor3f(1-r, 1-g, 1-b); in line 35 and 61 to glColor4f(1-r,
> 1-g, 1-b, .5);
> 
> 
> it seems to be working now. any comments are welcome.

Looks like anti aliasing to me! ;) and much better overall.

The colour randomisation might need a bit of tweaking to look right
again, but on the other hand we can probably get rid of it now, as it
won't be needed...

Nice work!

cheers,

dave






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