[fluxus] commits and bunnies

nik gaffney nik at fo.am
Fri Jan 6 06:25:14 PST 2006


here are some quick (and not particularly comprehensive) test results, from 
running fluxus with the recent changes on osx 10.4

> * searchpaths

   [works]

> * (source "script.scm") 

   [works]

> * ctrl-x fix

   [works]

> * troublesome invisible entities fix

   [works]

> * delete/backspace switched for the mac build 

   [works]

> * (osc-msg) - I had to overhaul this a bit for a performance I'm doing -
> it's much better now, but it changes things - rather than return the
> values for the last osc message of the specified name, calling it
> repeatedly returns every message recieved. so calling it once per frame
> is probably now not enough (unless you are sure your frame rate is
> higher than your osc message rate - probably not something to assume)

im not exactly sure what this change entails, do you mean that osc-msg are now 
stored in a buffer (or something) which now acts as a fifo rather than lifo (as 
previously). or something all together different?+

> * last but not least, a script that imports (triangulated) obj model

this [works] also, in that a fragment like (make-obj (load-obj "object.obj")) 
will import and build the object, but it seems there are still a few issues. the 
filename doesnt seem to use the new 'searchpaths', [ie. needs a full path], and 
for some reason it looks like the clipping plane clips polys from the object 
when its still some distance away.

i tried exporting some models from blender, as 'wavefront .obj' but it seems to 
miss quite a few polys.

out of curiosity, is there some reason for all the anonymous functions in the 
importer?

nk





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