[fluxus] commits and bunnies
nik gaffney
nik at fo.am
Fri Jan 6 06:25:14 PST 2006
here are some quick (and not particularly comprehensive) test results, from
running fluxus with the recent changes on osx 10.4
> * searchpaths
[works]
> * (source "script.scm")
[works]
> * ctrl-x fix
[works]
> * troublesome invisible entities fix
[works]
> * delete/backspace switched for the mac build
[works]
> * (osc-msg) - I had to overhaul this a bit for a performance I'm doing -
> it's much better now, but it changes things - rather than return the
> values for the last osc message of the specified name, calling it
> repeatedly returns every message recieved. so calling it once per frame
> is probably now not enough (unless you are sure your frame rate is
> higher than your osc message rate - probably not something to assume)
im not exactly sure what this change entails, do you mean that osc-msg are now
stored in a buffer (or something) which now acts as a fifo rather than lifo (as
previously). or something all together different?+
> * last but not least, a script that imports (triangulated) obj model
this [works] also, in that a fragment like (make-obj (load-obj "object.obj"))
will import and build the object, but it seems there are still a few issues. the
filename doesnt seem to use the new 'searchpaths', [ie. needs a full path], and
for some reason it looks like the clipping plane clips polys from the object
when its still some distance away.
i tried exporting some models from blender, as 'wavefront .obj' but it seems to
miss quite a few polys.
out of curiosity, is there some reason for all the anonymous functions in the
importer?
nk
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