[fluxus] frame hook

Artem Baguinski artm at v2.nl
Mon Feb 20 03:24:58 PST 2006


ok

as soon as soon as i'm done with my work and my laptop is online again.

i just wrote the shell mode in the train, but i finished it just when
arrived at destination, so i haven't tested it yet. I actually wrote
it twice because due to some weird behaviour of XCode i deleted my new
files when trying to rename them (which was when I was just about to
test how it worked). Second time it was easier and I could sort of
refactor it LOL.

one more random note: you used gh_* API of the guile everywhere which
is deprecated in 1.6.x (or 1.6.7?). Is there any reason you did that?
The bits i wrote use scm_* API and it shouldn't be the problem, except
it can be confusing for the code readers.

2006/2/20, Dave Griffiths <dave at pawfal.org>:
>
> >> thanks for finding out about this, that would have taken me some
> >> time to
> >> figure out :) do you think it would be an idea to keep this out of cvs
> >> till we get 0.9 sorted - I'd like to figure out how to do scheme
> >> installation then, but for 0.9 I'd like to keep to the feature
> >> freeze -
> >> other than the arcball camera change.
> >
> > hmm... isn't that what branches are for ? ;-)
> >
> > since I can write to CVS now I'll split up an experimental branch for
> > post 0.9 stuff and commit arcball to trunk and frame-hook / thin
> > cursor to experimental. I'm now working on a repl mode, i decided it
> > should work like scheme shell on Ctrl+0. It will also take care of
> > FIXME in ErrorHanler (all error output will go to Ctrl+0 as well,
> > with some indicator in the rest of the editors)
>
> one slight thing - branch a 0.9 maintainance branch, and commit the new
> stuff to head - it's easier that way,
>
> cheers,
>
> dave
>
>



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